Boek
Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.
Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations. Discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more. Find out how to use the animation controls and animate using inverse kinematics. Explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls. Learn how to use dynamics for secondary body motion and clothing.
BONUS: Includes new plug-ins to enhance character setup and animation, available only in this book.
ON THE CD: All the files used in the tutorials with completed examples, including rendered movies All the featured third-party plug-ins and demo versions of commercial plug-ins Additional character models for you to learn from and practice with All the figures in the book in full color
Don't miss Volume 1: Modeling & Texturing (1-55622-253-X) «
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